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parallax-scrolling-videogame

  • 资源大小:55.74 MB
  • 上传时间:2021-06-30
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资 源 简 介

This is a side scroller videogame prototype for the iPhone. It uses the parallax scrolling technique for creating the illusion of depth. It also uses the accelerometer and screen touches to make the player run and jump. This game was implemented in Objective-C with OpenGL ES 1.1 and OpenAL. The IDE used was XCode version 3.2.5 (1760) with iOS SDK 4.2

文 件 列 表

Videogame
.DS_Store
AngelCodeFont.h
AngelCodeFont.m
Animation.h
Animation.m
background.mp3
BGLayer.h
BGLayer.m
build
CharDef.h
CharDef.m
Classes
DDXML.h
DDXMLDocument.h
DDXMLDocument.m
DDXMLElement.h
DDXMLElement.m
DDXMLElementAdditions.h
DDXMLElementAdditions.m
DDXMLNode.h
DDXMLNode.m
DDXMLPrivate.h
ExecutionCommand.h
ExecutionCommand.m
font1.fnt
font1.png
Frame.h
Frame.m
GameScene.h
GameScene.m
Idle.png
Image2D.h
Image2D.m
InputSimulator.h
InputSimulator.m
Jump.png
JumpManager.h
JumpManager.m
Layer.h
Layer.m
Layer0_0.png
Layer0_1.png
Layer0_2.png
Layer1_0.png
Layer1_1.png
Layer1_2.png
Layer2_0.png
Layer2_1.png
Layer2_2.png
Level1.tmx
Level2.tmx
main.m
MainPlayer.png
MainWindow.xib
Microsoft_Permissive_License.pdf
NSStringAdditions.h
NSStringAdditions.m
photon.caf
Player.h
Player.m
PlayerCommands.h
PlayerCommands.m
PlayerFall.wav
PlayerJump.wav
PlayerKilled.wav
Run.png
Shaders
ship.png
SingletonSoundManager.h
SingletonSoundManager.m
SpriteSheet.h
SpriteSheet.m
spritesheet16.gif
SupportLayer.png
test1.fnt
test1.png
test2.fnt
test2.png
Texture2D.h
Texture2D.m
TiledMap.h
TiledMap.m
TileSet.h
TileSet.m
TileSet.png
Videogame-Info.plist
Videogame.xcodeproj
Videogame_Prefix.pch
VideogameViewController.xib
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