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This is in conjunction with opengl wrote a ray

  • 资源大小:155.05 kB
  • 上传时间:2021-06-30
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  • 资源积分:1积分
  • 标      签: OpenGL图像

资 源 简 介

这个是在结合opengl中写的一个光线跟踪的程序,可以自己改变观察的视点位置,然后进行渲染图片,我花了很久才写完的 哦-This is in conjunction with opengl wrote a ray-tracing procedure, can change the location of observation point of view, and then proceed to play up the picture, I have spent a long time before writing the Oh

文 件 列 表

RayTrace1.1
RayTrace1.1
AddSphere.h
Dib.cpp
Dib.h
GLUT
GLUT
GLUT
Introduction.txt
NoName.aps
NoName.clw
NoName.cpp
NoName.dsp
NoName.dsw
NoName.h
NoName.ncb
NoName.opt
NoName.plg
NoName.rc
NoNameDlg.cpp
NoNameDlg.h
ReadMe.txt
res
res
NoName.ico
resource.h
ShowTracedPicture.cpp
ShowTracedPicture.h
StdAfx.cpp
StdAfx.h
Vector3.cpp
Vector3.h
AddSphere.cpp
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