人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful.
SHOW FULL COLUMNS FROM `jrk_downrecords` [ RunTime:0.001476s ]
SELECT `a`.`aid`,`a`.`title`,`a`.`create_time`,`m`.`username` FROM `jrk_downrecords` `a` INNER JOIN `jrk_member` `m` ON `a`.`uid`=`m`.`id` WHERE `a`.`status` = 1 GROUP BY `a`.`aid` ORDER BY `a`.`create_time` DESC LIMIT 10 [ RunTime:0.092080s ]
SHOW FULL COLUMNS FROM `jrk_tagrecords` [ RunTime:0.001271s ]
SELECT * FROM `jrk_tagrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 20 [ RunTime:0.001914s ]
SHOW FULL COLUMNS FROM `jrk_member` [ RunTime:0.001252s ]
SELECT `id`,`username`,`userhead`,`usertime` FROM `jrk_member` WHERE `status` = 1 ORDER BY `usertime` DESC LIMIT 10 [ RunTime:0.003613s ]
SHOW FULL COLUMNS FROM `jrk_searchrecords` [ RunTime:0.001063s ]
SELECT * FROM `jrk_searchrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 5 [ RunTime:0.003212s ]
SELECT aid,title,count(aid) as c FROM `jrk_downrecords` GROUP BY `aid` ORDER BY `c` DESC LIMIT 10 [ RunTime:0.014566s ]
SHOW FULL COLUMNS FROM `jrk_articles` [ RunTime:0.001414s ]
UPDATE `jrk_articles` SET `hits` = 1 WHERE `id` = 232006 [ RunTime:0.001430s ]