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Windows在OpenGL游戏原型弹

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  • 标      签: windows opengl 游戏 原型

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coded in visual c++ 8/9 (2005/2008) implementing the openGL API. words: A casual 2D game which I began coding during the end of the 3rd sem holidays. I would never have thought of it if i had not met with a friend I made at the IIT-M through my leisure activity club(anime),Who is currently a 4th year electrical student.An impression he left me with,"far greater powers exist in the world ,need to do things beyond the manual to be part of them." Due to the lack of proper material i delayed my plans with opengl.But during the holidays, i looked over the net and found good references.Sadly i could not find them at the stores.So i downloaded them (pdfs) and went through gruelling eye squinting hours infront of the comp.As soon as i felt I had enough for a 2D game,I began coding. OpenGL as I understand it: The formal definition of openGL would be a "software interface to graphics hardware." But formal wor

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bounceopengl
bounce-proto.cpp
dlls
header files and lib files
notes and comments.txt
readme.txt
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