Here I try to demonstrate the features like lighting, sound sources and events and object creation and manipulating them. The features like collision and level of details are simulated here. This is created using VRML.
SHOW FULL COLUMNS FROM `jrk_downrecords` [ RunTime:0.001228s ]
SELECT `a`.`aid`,`a`.`title`,`a`.`create_time`,`m`.`username` FROM `jrk_downrecords` `a` INNER JOIN `jrk_member` `m` ON `a`.`uid`=`m`.`id` WHERE `a`.`status` = 1 GROUP BY `a`.`aid` ORDER BY `a`.`create_time` DESC LIMIT 10 [ RunTime:0.086328s ]
SHOW FULL COLUMNS FROM `jrk_tagrecords` [ RunTime:0.001253s ]
SELECT * FROM `jrk_tagrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 20 [ RunTime:0.001927s ]
SHOW FULL COLUMNS FROM `jrk_member` [ RunTime:0.001167s ]
SELECT `id`,`username`,`userhead`,`usertime` FROM `jrk_member` WHERE `status` = 1 ORDER BY `usertime` DESC LIMIT 10 [ RunTime:0.003617s ]
SHOW FULL COLUMNS FROM `jrk_searchrecords` [ RunTime:0.000989s ]
SELECT * FROM `jrk_searchrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 5 [ RunTime:0.003322s ]
SELECT aid,title,count(aid) as c FROM `jrk_downrecords` GROUP BY `aid` ORDER BY `c` DESC LIMIT 10 [ RunTime:0.015113s ]
SHOW FULL COLUMNS FROM `jrk_articles` [ RunTime:0.001437s ]
UPDATE `jrk_articles` SET `hits` = 1 WHERE `id` = 208624 [ RunTime:0.001582s ]