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您现在的位置是:虫虫源码 > C/C++/VC++ > Opengl粒子应用(火焰效果)

Opengl粒子应用(火焰效果)

  • 资源大小:67.91 kB
  • 上传时间:2021-06-30
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  • 资源积分:1积分
  • 标      签: 图形图像 c++

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Project Name: Fire Demo - SimpleVersion: 1.1Compiler: Bloodshed Dev-C++ ver:4.9.8.7bCredits:>Dustin Davis @ www.programmers-unlimited.com>Jeff Molofe (NeHe) @ nehe.gamedev.net>www.gametutorials.com>The People @ www.gamedev.netVarious copious sections of this program"s code was copied from the credits mentioned above; please visit their site as they have helped not only me but countless amounts of people with their dedication to programming.Options Dialog Box Configuration Notes:Particle Count = Stipulates the number of particles that are allocated for the particle generator to use.  This amount can be either decreased for increased performance or augmented for a much "richer" effect to a point.Particle Speed = A modifer that governs how fast a particle moves depending on the direction specified

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Fire Demo - Simple
Data
Bitmap.cpp
Bitmap.o
Fire Demo.dev
Fire Demo.exe
fire.cpp
fire.o
Fire_Demo_private.h
Fire_Demo_private.rc
Fire_Demo_private.res
main.cpp
main.o
Makefile.win
Readme.txt
resource.h
resource.rc
Scene.cpp
Scene.o
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