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您现在的位置是:虫虫源码 > C/C++/VC++ > eglut是OpenGL使用过剩的简单包装。这是写在C与C++兼容但。

eglut是OpenGL使用过剩的简单包装。这是写在C与C++兼容但。

资 源 简 介

Eglut is simple wraper for OpenGL using Glut. It is written in C but is compatible with C++. Eglut is a simple wrapper for OpenGL using Glut. It loads and renders a wide variety of image formats and provides very simple functions to manipulate images. It also offers sprite animation using sprite sheet. It can be used to make very simple 2D games, specially for class projects and for educational use . It is very simple and not very well optimized. But it can be of great use for those who wants to learn simple and basic 2D stuffs (a bit outdated though) of OpenGL. There is only three header files and two source files, so anyone can see how it is written and change them as necessary. There is not many features but they are given below : Eglut is written in C. but is compatible with C++. Currently supports windows platform and development IDE is MSVC 6.0 and MSVC 2008 and Code::Blocks. It supports BMP,JPG,PNG,TGA and DDS image file form

文 件 列 表

samples
Sample1.cpp
Sample2.cpp
Sample3.cpp
Sample.cpp
bg.jpg
cursor_1.png
cursor_2.png
glut32.dll
opengl.bmp
progressbar_back.png
progressbar_red.png
soldier_full.png
Imp_glut_const.txt
README.txt
eglut
bin
include
lib
src
MSVC_README.txt
CB_README.txt
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