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您现在的位置是:虫虫源码 > Java > 高峰期的博弈求解,用java写的。

高峰期的博弈求解,用java写的。

  • 资源大小:19.81 kB
  • 上传时间:2021-06-29
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  • 资源积分:1积分
  • 标      签: java 求解 博弈

资 源 简 介

NoRush! is a brave attempt to fully solve the 6x6 Rush Hour game, using a complete (pre-made) pattern database. Background Solving Rush Hour games is a relatively easy task: given an initial board, the complete graph of reachable boards is usually quite small (in the lower 100,000s), making even a basic BFS search feasible and indeed quite fast (see Performance). A slightly better approach is to use the [A* path finding algorithm](http://en.wikipedia.org/wiki/A*searchalgorithm), accompanied by some heuristic function (given a board, the heuristic returns an estimate of how far this board is from a solution). If the heuristic is both admissible and consistent, the algorithm is guaranteed to find an optimal solu

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no-rush.bat
no-rush.jar
input.txt
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