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您现在的位置是:虫虫源码 > 其他 > 这个是游戏地图服务器的实现,很有技术含量。

这个是游戏地图服务器的实现,很有技术含量。

资 源 简 介

这个是游戏地图服务器的实现,很有技术含量。-the game map server is the realization of very technical content.

文 件 列 表

[Server]Map
Condition
AIDefine.h
AIGroupManager.cpp
AIGroupManager.h
AIGroupPrototype.cpp
AIGroupPrototype.h
AIManager.cpp
AIManager.h
AIParam.cpp
AIParam.h
AISystem.cpp
AISystem.h
AttackCalc.cpp
AttackCalc.h
AttackManager.cpp
AttackManager.h
AuctionContents.cpp
AuctionContents.h
BattleFactory_Default.cpp
BattleFactory_Default.h
BossMonster.cpp
BossMonster.h
BossMonsterInfo.cpp
BossMonsterInfo.h
BossMonsterManager.cpp
BossMonsterManager.h
Channel.cpp
Channel.h
ChannelSystem.cpp
ChannelSystem.h
CharacterCalcManager.cpp
CharacterCalcManager.h
CharacterManager.cpp
CharacterManager.h
CharMove.cpp
CharMove.h
CheckRoutine.cpp
CheckRoutine.h
CommonNetworkMsgParser.cpp
CommonNetworkMsgParser.h
CQuestBase.cpp
CQuestBase.h
DataBlock.cpp
DataBlock.h
DataBlockManager.cpp
DataBlockManager.h
DissolutionManager.cpp
DissolutionManager.h
Distributer.cpp
Distributer.h
DistributeWay.cpp
DistributeWay.h
Distribute_Damage.cpp
Distribute_Damage.h
Distribute_Random.cpp
Distribute_Random.h
Economy.cpp
Economy.h
ExchangeManager.cpp
ExchangeManager.h
ExchangeRoom.cpp
ExchangeRoom.h
ExpDistributor.cpp
ExpDistributor.h
FameManager.cpp
FameManager.h
FixedTile.cpp
FixedTile.h
FixedTileInfo.cpp
FixedTileInfo.h
FriendManager.cpp
FriendManager.h
GeneralGridTable.cpp
GeneralGridTable.h
Grid.cpp
Grid.h
GridSystem.cpp
GridSystem.h
GridTable.cpp
GridTable.h
GridUnit.cpp
GridUnit.h
GroupRegenInfo.cpp
GroupRegenInfo.h
Guild.cpp
Guild.h
GuildManager.cpp
GuildManager.h
GuildUnionManager.cpp
GuildUnionManager.h
GuilUnion.cpp
GuilUnion.h
HelpRequestManager.cpp
HelpRequestManager.h
InventorySlot.cpp
InventorySlot.h
ItemContainer.cpp
ItemContainer.h
ItemDrop.cpp
ItemDrop.h
ItemManager.cpp
ItemManager.h
ItemSlot.cpp
ItemSlot.h
JournalManager.cpp
JournalManager.h
KyungGongInfo.cpp
KyungGongInfo.h
KyungGongManager.cpp
KyungGongManager.h
LootingManager.cpp
LootingManager.h
LootingRoom.cpp
LootingRoom.h
MapChange.cpp
MapChange.h
MapDBMsgParser.cpp
MapDBMsgParser.h
MapNetworkMsgParser.cpp
MapNetworkMsgParser.h
MapServer.dsp
MapServer.dsw
MapServer.ncb
MapServer.opt
MapServer.plg
MHError.cpp
MHError.h
MHFile.cpp
MHFile.h
MHMap.cpp
MHMap.h
MHTimeManager.cpp
MHTimeManager.h
Monster.cpp
Monster.h
MsgRouter.cpp
MsgRouter.h
MugongManager.cpp
MugongManager.h
Munpa.cpp
Munpa.h
MunpaManager.cpp
MunpaManager.h
MunpaWareSlot.cpp
MunpaWareSlot.h
MurimGridTable.cpp
MurimGridTable.h
Npc.cpp
Npc.h
Object.cpp
Object.h
ObjectEvent.cpp
ObjectEvent.h
ObjectFactory.cpp
ObjectFactory.h
ObjectStateManager.cpp
ObjectStateManager.h
OptionManager.cpp
OptionManager.h
PackedData.cpp
PackedData.h
Party.cpp
Party.h
PartyManager.cpp
PartyManager.h
PathManager.cpp
PathManager.h
PatternManager.cpp
PatternManager.h
PatternNPC.cpp
PatternNPC.h
PatternObject.cpp
PatternObject.h
PeaceWarModManager.cpp
PeaceWarModManager.h
PKManager.cpp
PKManager.h
Player.cpp
Player.h
Purse.cpp
Purse.h
PyoGukManager.cpp
PyoGukManager.h
PyogukSlot.cpp
PyogukSlot.h
Quest.cpp
Quest.h
QuestGroup.cpp
QuestGroup.h
QuestManager.cpp
QuestManager.h
QuestUpdater.cpp
QuestUpdater.h
QuickManager.cpp
QuickManager.h
RecallManager.cpp
RecallManager.h
RegenConditionInfo.cpp
RegenConditionInfo.h
RegenManager.cpp
RegenManager.h
RegenNPC.cpp
RegenNPC.h
RegenPrototype.cpp
RegenPrototype.h
ReinforceManager.cpp
ReinforceManager.h
Server.cpp
ServerSystem.cpp
ServerSystem.h
ServerTable.cpp
ServerTable.h
SocietyActManager.cpp
SocietyActManager.h
StateMachinen.cpp
StateMachinen.h
StateNPC.cpp
StateNPC.h
StatsCalcManager.cpp
StatsCalcManager.h
StdAfx.cpp
StdAfx.h
StreetStall.cpp
StreetStall.h
StreetStallManager.cpp
StreetStallManager.h
STRPath.cpp
STRPath.h
StrTokenizer.cpp
StrTokenizer.h
SuryunRegen.cpp
SuryunRegen.h
SuryunRegenGroup.cpp
SuryunRegenGroup.h
SuryunRegenGroupInfo.cpp
SuryunRegenGroupInfo.h
SuryunRegenInfo.cpp
SuryunRegenInfo.h
SuryunRegenManager.cpp
SuryunRegenManager.h
TacticManager.cpp
TacticManager.h
TacticObject.cpp
TacticObject.h
TacticStartInfo.cpp
TacticStartInfo.h
Tile.cpp
Tile.h
TileGroup.cpp
TileGroup.h
TileManager.cpp
TileManager.h
UngijosikManager.cpp
UngijosikManager.h
UserTable.cpp
UserTable.h
VimuManager.cpp
VimuManager.h
WantedInfo.cpp
WantedInfo.h
WantedManager.cpp
WantedManager.h
WearSlot.cpp
WearSlot.h
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