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Rendering terrains with Managed DirectX There aren t many 3D games without a te...

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  • 标      签: 图形图像

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Rendering terrains with Managed DirectX There aren t many 3D games without a terrain. Creating and rendering a terrain, and the physics involved when, for example, driving on it with a car can be quite difficult. This article will demonstrate one technique to create a terrain: a simple technique to implement, but one that will look good.

文 件 列 表

App.ico
AssemblyInfo.cs
bin
Release
DXUtil.cs
Form1.cs
Form1.resx
grass.bmp
heightmap.bmp
rock.bmp
shader.fx
Terrain.cs
TerrainRendering.csproj
TerrainRendering.csproj.user
TerrainRendering.sln
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