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。在UDP分布对象网络类。

  • 资源大小:240.77 kB
  • 上传时间:2021-06-30
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  • 资源积分:1积分
  • 标      签: 网络 udp 对象 分布

资 源 简 介

Kaleta.Network library extends network usage by defining objects as Distributable Objects. These can be easy synchronized with all clients in a network session. If one client creates a new distributed object, all other clients get this new object. If you change a property of a distributed object, all clients will be notified about this change and will have this new updated value. The usage of this library is very easy. You have to just derive your class from DistributableObject and register those properties you want to synchronize (distribute) with other clients. See the Tutorial page to get an idea how easily this can be done. Build on .NET Framework Simplifies the distributing of objects over network (using UDP protocol) Uses client-server architecture Client just registers what properties should be distributed Using ordinary getters/setters: these properties then server distribute

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XNA-NetGame
XNA-NetGame
XNA-NetGame.sln
XNA-NetGame.suo
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