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一种面向对象的基于插件的二维游戏引擎

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# Edge2d Game Engine # Edge2d version 0.1.0 Copyright © 2007-2008, Kevin Lynx. All rights reserved. Overview Edge2d is a very object-oriented and plug-in-based 2d game engine. As a result of strict software design edge2d will be an easy extended, cross-platform and independent from any other 3rd libraries engine. Edge2d is absolutely plug-in-based. What plug-in-based here mean is that all the modules except the basic module of edge2d (also called abstract level) is plug-in enabled. For instance, you can develop your own graphics module to be an Edge2d plug-in and register it into Edge, and then Edge will work with your own graphics plug-in. The original developer of Edge recommends users to develop their own plug-ins. That’s the main design purpose of Edge. That means you can develo

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第五次实验 图.doc
第三次实验 数组与广义表.doc
第四次实验 树和二叉树.doc
第二次实验 栈和队列.doc
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