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hge181-for-osx

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Introduction I am providing this code as is. Some parts of project are still incomplete. But the main functions are working fine. I cut off all Windows related code, so you can get it from HGE homepage - http://hge.relishgames.com/ Mac OS X This version has been ported and tested on both PowerPC and Intel architectures. Also this version has minor internal changes in textures manager, textures locking/unlocking and render targets management. I have tested this version of engine with HGE tutorials - all seems to be good. iOS iOS version is under development now. Unfinished parts of the iOS project: * Full support of the UI input messages All other stuff seems to be working. If you find that something was not implemented, you can add this code to the project. HGE tutorials All samples from original hge work fine. You can find them at tutorials/OSX and tutorials/iOS folders. But remember:

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hge181_osx_ios-release_61
build
doc
include
lib
license.txt
readme.txt
src
tools
tutorials
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