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图形处理单元中的成对方块交叉检验的实现

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Pairwise Box Intersection-Checking on Graphics Processing Units (PBIG). Box intersection checking is the process of finding all intersecting pairs of iso-oriented boxes in a space. It has many applications in computer simulations, including motion simulation, geometry modeling, computer games, many-body dynamics analysis and granular dynamics. This site provides an implementation of 3-D box intersection testing using CUDA on Linux platform. PBIG"s requirement: CMake and CUDA-enabled devices. Feel free to contact the developer, if you encounter any problem.

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