资 源 简 介
Simplyfied OpenGL library and simple raytracer
Implements: multiple light sources, triangledefined models, sphere primitives, ray-reflection & refraction, area lights defined by meshes, global illumination.
文 件 列 表
include
accstruct.h
Camera.h
cameraortho.h
camerapersp.h
cameratest.h
config.h
framebuffer.h
HitInfo.h
imageclip.h
Light.h
linearlist.h
MathUtils.h
nffread.h
phongshader.h
pixelcentersampler.h
pixelsampler.h
pointLight.h
primitive.h
Ray.h
Renderer.h
Scene.h
scenebuilder.h
Shader.h
simplerenderer.h
solidcolor.h
Sphere.h
timer.h
Triangle.h
ttypes.h
Vec3f.h
wardshader.h
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