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对于随机并行吸引子胡迪尼SOP系统集生成。

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Scallop point generator This is Scallop SOP - node, which generate pointsets laying in non-linear concurrent strange attractors pools. More information about them you may find at Wikipedia article SOP Node produced next data : * Raw poinsets, which may be reused as geometric quantity * Baked point sets, spooled to file * Division map, stored as bgeo, for reusing it at slicing * Division atlas for custom executable, which can not use bgeo-based division maps (possible, it will reworked for JSON format using) Side projects for slicing and rendering of gigantic poinclouds are presented too, but since it is really hard problem - it is in active developement. I can"t give you really good advise how to render such clouds - as volumetric or raw pointclouds etc. - you have to make decision about it each time according to your task.
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