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Implementation of the ludo (german: Mensch ärgere dich nicht) game principle for evaluation of diffe

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Project moved to GitHub https://github.com/gtrefs/ai-ludo Ludo AI Goal The goal of this project is to compare several approaches in the area of artificial intelligence under the constrained enviroment of a ludo game. The ludo game variant chosen is the german version "Mensch ärgere dich nicht !" (coarsly translation: "Don"t get bothered !"). ## Project ## The project itself is part of the lecture Artficial Intelligence (AI) of the University of Mannheim (Germany). ## Documentation ## Further documentation will be available as soon as we get used to our agile development criteria. Just kidding, there will be a comprehensive documentation of both the programm and the outcome. Also have a look into our wiki. ## Contribution ## You will be able to contribute your own player and see how it competes with others. How this works, will be described in the documentation part. So keep coming back. # Disclaimer # Attention: Our
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