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《游戏编程中的人工智能技术》书中源代码和可执行文件

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  • 标      签: 算法

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《游戏编程中的人工智能技术》书中源代码和可执行文件- Game programming in artificial intelligence technology, the book source code and executable files

文 件 列 表

Chapter06
Shape Manipulation with matrices
Shape Manipulation
Lunar Lander - Manned
GA Lunar Lander - Unmanned
Executables
Chapter05
Improved TSP
Executable
Chapter04
TSP
Executable
Chapter03
Pathfinder
Executable
Chapter02
Resources_Menus
Resources_Icons
Resources_Dialog_Box2
Resources_Dialog_Box
Resources_Cursors
GDI_Text
GDI_Polygon2
GDI_Polygon
GDI_LINES2
GDI_LINES
GDI_Backbuffer2
GDI_BackBuffer
Executables
Bouncing Balls with Timer
Chapter01
HelloWorld4
HelloWorld3
HelloWorld2
HelloWorld1
Executables
Chapter11
NEAT Sweepers
Executables
Chapter10
Executable
Brainy Aliens
Chapter09
Executables
RecognizeIt v1.0
backprop.dsp
RecognizeIt v2.0 (with momentum)
backprop.dsp
RecognizeIt v3.0 (with jitter)
backprop.dsp
RecognizeIt v4.0 (softmax)
backprop.dsp
RecognizeIt v1.0
RecognizeIt v2.0 (with momentum)
RecognizeIt v3.0 (with jitter)
RecognizeIt v4.0 (softmax)
Chapter08
Executables
smart sweepers - v2.1
C2DMatrix.cpp
smart sweepers - v2.2
C2DMatrix.cpp
smart sweepers - v2.1
smart sweepers - v2.2
Chapter07
Executables
smart sweepers - v1.0
C2DMatrix.cpp
smart sweepers - v1.1
C2DMatrix.cpp
Thumbs.db
smart sweepers - v1.0
smart sweepers - v1.1
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